72points

HTC Vive

64points

Oculus Rift S

Comparison winner
HTC Vive
Oculus Rift S
vs
vs

63 facts in comparison

HTC Vive vs Oculus Rift S

HTC Vive
Oculus Rift S

Why is HTC Vive better than Oculus Rift S?

  • 12.5% higher refresh rate
    ?

    90Hzvs80Hz
  • Has an OLED or AMOLED display
    ?
  • 16.21m larger tracking area
    ?

    4.6 x 4.6mvs3.3 x 1.5m
  • Has a laser tracking system
    ?
  • 0.2 more DisplayPort outputs
    ?

    1.2vs1
  • 36.24% cheaper
    ?

    501.83 €vs787.03 €

Why is Oculus Rift S better than HTC Vive?

  • 42.22% higher resolution
    ?

    2560 x 1440pxvs2160 x 1200px
  • 1 newer USB version
    ?

    3vs2

Price comparison

Cheap alternatives

User reviews

Overall Rating

HTC Vive
9.0
1 User reviews
HTC Vive
9.0/10
1 User reviews
Oculus Rift S
8.5
4 User reviews
Oculus Rift S
8.5/10
4 User reviews

Features

Comfort

8.0/10
1 votes
9.5/10
4 votes

Display quality

9.0/10
1 votes
7.5/10
4 votes

Responsiveness

10.0/10
1 votes
9.3/10
4 votes

Low eye strain

10.0/10
1 votes
9.5/10
4 votes

App ecosystem

8.0/10
1 votes
9.5/10
4 votes

Comments

Niklas

Niklas

6 months ago

9 / 10

Sehr zuverlässiges Tracking

Niklas

Niklas

6 months ago

9 / 10

Sehr zuverlässiges Tracking und selbst nach vielen jahren einfach das solideste System, was es derzeit für bezahlbares Geld gibt!

Pros

    Cons

    • Controllersteuerung mit Touchpad gewöhnungsbedürftig
    0 users found this helpful

    Design

    1.weight

    555g

    563g

    We consider a lower weight better because lighter devices are more comfortable to carry. A lower weight is also an advantage for home appliances, as it makes transportation easier, and for many other types of products.
    2.Can be used wirelessly
    HTC Vive
    Oculus Rift S
    Wireless devices allow users more freedom of movement.
    3.adjustable IPD
    HTC Vive
    Oculus Rift S
    Interpupillary distance (IPD) is the distance between the center of your eyes. Without adjustable IPD, the lenses of a VR headset may not line up with your pupils, which can result in eye strain and nausea.
    4.battery power

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift S)

    Battery power, or battery capacity, represents the amount of electrical energy that a battery can store. More battery power can be an indication of longer battery life.
    5.has a battery level indicator
    HTC Vive
    Oculus Rift S
    An indicator shows you when the device has low battery.
    6.thickness

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift S)

    We consider a thinner chassis better because it makes the product more compact and portable. Thinness is a feature highlighted by many manufacturers of mobile devices, but it is essential for a wide range of products.
    7.height

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift S)

    The height represents the vertical dimension of the product. We consider a smaller height better because it assures easy maneuverability.
    8.volume

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift S)

    Volume is the quantity of three-dimensional space enclosed by the product's chassis or, in simpler terms, the space the product occupies.
    9.maximum operating temperature

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift S)

    The maximum temperature at which the device can perform to the optimal level.

    Display & Lenses

    1.screen size

    Unknown. Help us by suggesting a value. (HTC Vive)

    5.6"

    The bigger the screen size is, the better the user experience.
    2.resolution

    2160 x 1200px

    2560 x 1440px

    Resolution is an essential indicator of a screen's image quality, representing the maximum amount of pixels that can be shown on the screen. The resolution is given as a compound value, comprised of horizontal and vertical pixels.
    3.field of view

    110°

    110°

    A wider field of view assures an immersive and realistic experience.
    The frequency at which the screen is refreshed. Higher frequency results in less flickering (less noise) and more natural movement representation in action-intense scenes.
    5.Has adjustable lenses
    HTC Vive
    Oculus Rift S
    With adjustable lenses, the device can assure a sharp and clear image for a wide range of users, including users who usually wear glasses.
    6.Has a display
    HTC Vive
    Oculus Rift S
    The device has an electronic display to present information to the user.
    7.Has an OLED or AMOLED display
    HTC Vive
    Oculus Rift S
    OLED (Organic Light-Emitting Diode) displays are formed of organic materials that emit light. They have higher contrast ratios and wider viewing angles compared to LCDs. AMOLED and POLED are types of OLED displays.
    8.lens diameter

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift S)

    Lenses with a bigger diameter offer better image quality.
    9.pixel density

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift S)

    Pixel density is a measurement of a screen's resolution, expressed as the number of pixels per inch (PPI) on the screen. A higher pixel density translates into more clarity and sharpness for the images rendered on the screen, thus improving the quality of the viewing experience.

    Performance

    1.CPU speed

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift S)

    The CPU speed indicates how many processing cycles per second can be executed by a CPU, considering all of its cores (processing units). It is calculated by adding the clock rates of each core or, in the case of multi-core processors employing different microarchitectures, of each group of cores.
    2.RAM

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift S)

    Random-access memory (RAM) is a form of volatile memory used to store working data and machine code currently in use. It is a quick-access, temporary virtual storage that can be read and changed in any order, thus enabling fast data processing.
    3.internal storage

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift S)

    The internal storage refers to the built-in storage space available in a device for system data, apps, and user-generated data. With a large amount of internal storage, you can save more files and apps on your device.
    4.has an external memory slot
    HTC Vive
    Oculus Rift S
    The device has a standard memory slot (such as an SD or micro SD card slot) that enables you to extend the built-in internal storage with affordable memory modules, or easily retrieve data, such as photographs, from the memory card.

    Tracking

    1.Tracks head movement
    HTC Vive
    Oculus Rift S
    As your head moves, the images move in real-time, assuring a realistic experience.
    2.has a gyroscope
    HTC Vive
    Oculus Rift S
    A gyroscope is a sensor that tracks the orientation of a device, more specifically by measuring the angular rotational velocity. Initially, they were built using a spinning rotor to detect changes in orientation, like twisting or rotation.
    3.Has position tracking
    HTC Vive
    Oculus Rift S
    The device can track your position in space and warn you if you are about to hit something.
    4.Can track 360° head movement
    HTC Vive
    Oculus Rift S
    The headset has multiple sensors and cameras that assure low latency tracking for 360° movements.
    5.has an accelerometer
    HTC Vive
    Oculus Rift S
    An accelerometer is a sensor used to measure the linear acceleration of a device. A common application is detecting when a device changes between vertical and horizontal positions.
    6.Has gesture control
    HTC Vive
    Oculus Rift S
    The gesture control function allows you to manipulate virtual objects.
    7.tracking area

    4.6 x 4.6m

    3.3 x 1.5m

    The area of the surface that can be used for VR or AR simulations. A larger tracking area allows you more freedom of movement.
    8.Has an infrared sensor
    HTC Vive
    Oculus Rift S
    With an infrared sensor the device can detect motion by measuring the infrared (IR) light radiating from objects in its field of view.
    9.Has gaze and eye tracking capabilities
    HTC Vive
    Oculus Rift S
    The device can track the movement of your eyes and your gaze, making it easy to interact with the content.

    Connectivity

    1.Has USB Type-C
    HTC Vive
    Oculus Rift S
    The USB Type-C features reversible plug orientation and cable direction.
    2.Bluetooth version

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift S)

    Bluetooth is a wireless technology standard that allows data transfers between devices placed in close proximity, using short-wavelength, ultra-high frequency radio waves. Newer versions provide faster data transfers.
    3.Is compatible with Android
    HTC Vive
    Oculus Rift S
    It is compatible with a range of Android devices such as smartphones and tablets.
    4.Is compatible with iOS
    HTC Vive
    Oculus Rift S
    It is compatible with a range of iOS devices such as iPhones, iPads and the iPod Touch.
    Allows you to connect to a display using DisplayPort.
    6.mini DisplayPort outputs

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift S)

    Allows you to connect to a display using mini-DisplayPort.
    More HDMI ports mean that you can simultaneously connect numerous devices, such as video game consoles and set-top boxes.
    Newer USB versions are faster and have better power management.
    9.supports Wi-Fi
    HTC Vive
    Oculus Rift S
    The device can connect to Wi-Fi.

    Features

    1.Game controller included
    HTC Vive
    Oculus Rift S
    The device comes with a game controller.
    2.has a socket for a 3.5 mm audio jack
    HTC Vive
    Oculus Rift S
    With a standard mini jack socket, you can use the device with most headphones.
    3.Has integrated audio
    HTC Vive
    Oculus Rift S
    Devices with integrated audio are more convenient to use, as you don't have worry about connecting headphones or microphones.
    4.has stereo speakers
    HTC Vive
    Oculus Rift S
    Devices with stereo speakers deliver sound from independent channels on both left and right sides, creating a richer sound and a better experience.
    5.Has touch controllers
    HTC Vive
    Oculus Rift S
    The device comes with handheld wireless controllers that are used for gesture control and/or movement tracking.
    6.supports a remote smartphone
    HTC Vive
    Oculus Rift S
    This technology allows the users to use their smartphone as a remote control for the device.
    7.Has a remote control
    HTC Vive
    Oculus Rift S
    A remote control allows you to control the device remotely. The remote control can be included or optional.
    8.controller weight

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift S)

    A lighter controller puts less strain on the hands while playing.
    More microphones result in better sound quality and enable the device to filter out background noise.

    Miscellaneous

    1.Price (global median value)

    501.83 €

    787.03 €

    The global median price is determined by calculating the median value of all the prices available for a product, taking into account all markets.

    Price comparison

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