72points

HTC Vive

71points

Oculus Rift

21points

Samsung Gear VR (2016)

44points

Sony PlayStation VR

Comparison winner
HTC Vive
Oculus Rift
Samsung Gear VR (2016)
Sony PlayStation VR
vs
vs
vs

63 facts in comparison

HTC Vivevs Oculus Riftvs Samsung Gear VR (2016)vs Sony PlayStation VR

HTC Vive
Oculus Rift
Samsung Gear VR (2016)
Sony PlayStation VR

Why is HTC Vive better than the others?

  • Field of view
    ?

    110°vs110° vs 96° vs 100°
  • Has a laser tracking system
    ?

Why is Oculus Rift better than the others?

Why is Samsung Gear VR (2016) better than the others?

  • Can be used wirelessly
    ?
  • Weight
    ?

    318gvs555g vs 470g vs 610g
  • Is compatible with Android
    ?

Why is Sony PlayStation VR better than the others?

Price comparison

Oculus Rift

Buy used:

$355

ProductStorePrice
Oculus Rift amazonOculus Rift S PC-Powered VR Gaming Heads...Oculus Rift S PC-Powered VR Gaming Headset - 301-00178 (Renewed)
amazon logo
$395
Oculus Rift amazonMount for Oculus Rift Sensor - 3-Pack - ...Mount for Oculus Rift Sensor - 3-Pack - Tape Included
amazon logo
$16
Oculus Rift amazonAccell USB-C VR Adapter - USB-C to HDMI ...Accell USB-C VR Adapter - USB-C to HDMI & USB Compatible with Oculus Rift, HTC Vive, and Windows Mixed Reality Headsets Including Samsung Odyssey+ Dell Visor Lenovo Explorer HP Acer & Asus WMR
amazon logo
$30
Oculus Rift walmartOculus Rift S PC-Powered VR Gaming Heads...Oculus Rift S PC-Powered VR Gaming Headset
walmart logo
$561

User reviews

Overall Rating

HTC Vive
9.0
1 User reviews
HTC Vive
9.0/10
1 User reviews
Oculus Rift
7.5
4 User reviews
Oculus Rift
7.5/10
4 User reviews
Samsung Gear VR (2016)
0.0
0 User reviews
Samsung Gear VR (2016)
0.0/10
0 User reviews
Sony PlayStation VR
6.5
2 User reviews
Sony PlayStation VR
6.5/10
2 User reviews

Features

Comfort

8.0/10
1 votes
7.0/10
4 votes
No reviews yet
 
4.0/10
2 votes

Display quality

9.0/10
1 votes
6.8/10
4 votes
No reviews yet
 
5.0/10
2 votes

Responsiveness

10.0/10
1 votes
9.0/10
4 votes
No reviews yet
 
6.0/10
2 votes

Low eye strain

10.0/10
1 votes
7.5/10
4 votes
No reviews yet
 
6.0/10
2 votes

App ecosystem

8.0/10
1 votes
8.5/10
4 votes
No reviews yet
 
4.0/10
1 votes

Comments

Niklas

Niklas

6 months ago

9 / 10

Sehr zuverlässiges Tracking

Niklas

Niklas

6 months ago

9 / 10

Sehr zuverlässiges Tracking und selbst nach vielen jahren einfach das solideste System, was es derzeit für bezahlbares Geld gibt!

Pros

    Cons

    • Controllersteuerung mit Touchpad gewöhnungsbedürftig
    0 users found this helpful

    Design

    1.weight

    555g

    470g

    318g

    610g

    We consider a lower weight better because lighter devices are more comfortable to carry. A lower weight is also an advantage for home appliances, as it makes transportation easier, and for many other types of products.
    2.Can be used wirelessly
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    Wireless devices allow users more freedom of movement.
    3.adjustable IPD
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    Interpupillary distance (IPD) is the distance between the center of your eyes. Without adjustable IPD, the lenses of a VR headset may not line up with your pupils, which can result in eye strain and nausea.
    4.battery power

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift)

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    Unknown. Help us by suggesting a value. (Sony PlayStation VR)

    Battery power, or battery capacity, represents the amount of electrical energy that a battery can store. More battery power can be an indication of longer battery life.
    5.has a battery level indicator
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    An indicator shows you when the device has low battery.
    6.thickness

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift)

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    Unknown. Help us by suggesting a value. (Sony PlayStation VR)

    We consider a thinner chassis better because it makes the product more compact and portable. Thinness is a feature highlighted by many manufacturers of mobile devices, but it is essential for a wide range of products.
    7.height

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift)

    87.6mm

    Unknown. Help us by suggesting a value. (Sony PlayStation VR)

    The height represents the vertical dimension of the product. We consider a smaller height better because it assures easy maneuverability.
    8.volume

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift)

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    Unknown. Help us by suggesting a value. (Sony PlayStation VR)

    Volume is the quantity of three-dimensional space enclosed by the product's chassis or, in simpler terms, the space the product occupies.
    9.maximum operating temperature

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift)

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    Unknown. Help us by suggesting a value. (Sony PlayStation VR)

    The maximum temperature at which the device can perform to the optimal level.

    Display & Lenses

    1.screen size

    Unknown. Help us by suggesting a value. (HTC Vive)

    5.6"

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    5.7"

    The bigger the screen size is, the better the user experience.
    2.resolution

    2160 x 1200px

    2160 x 1200px

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    1920 x 1080px

    Resolution is an essential indicator of a screen's image quality, representing the maximum amount of pixels that can be shown on the screen. The resolution is given as a compound value, comprised of horizontal and vertical pixels.
    3.field of view

    110°

    110°

    96°

    100°

    A wider field of view assures an immersive and realistic experience.
    4.refresh rate

    90Hz

    90Hz

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    120Hz

    The frequency at which the screen is refreshed. Higher frequency results in less flickering (less noise) and more natural movement representation in action-intense scenes.
    5.Has adjustable lenses
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    With adjustable lenses, the device can assure a sharp and clear image for a wide range of users, including users who usually wear glasses.
    6.Has a display
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    The device has an electronic display to present information to the user.
    7.Has an OLED or AMOLED display
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    OLED (Organic Light-Emitting Diode) displays are formed of organic materials that emit light. They have higher contrast ratios and wider viewing angles compared to LCDs. AMOLED and POLED are types of OLED displays.
    8.lens diameter

    Unknown. Help us by suggesting a value. (HTC Vive)

    50mm

    38mm

    Unknown. Help us by suggesting a value. (Sony PlayStation VR)

    Lenses with a bigger diameter offer better image quality.
    9.pixel density

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift)

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    Unknown. Help us by suggesting a value. (Sony PlayStation VR)

    Pixel density is a measurement of a screen's resolution, expressed as the number of pixels per inch (PPI) on the screen. A higher pixel density translates into more clarity and sharpness for the images rendered on the screen, thus improving the quality of the viewing experience.

    Performance

    1.CPU speed

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift)

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    Unknown. Help us by suggesting a value. (Sony PlayStation VR)

    The CPU speed indicates how many processing cycles per second can be executed by a CPU, considering all of its cores (processing units). It is calculated by adding the clock rates of each core or, in the case of multi-core processors employing different microarchitectures, of each group of cores.
    2.RAM

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift)

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    Unknown. Help us by suggesting a value. (Sony PlayStation VR)

    Random-access memory (RAM) is a form of volatile memory used to store working data and machine code currently in use. It is a quick-access, temporary virtual storage that can be read and changed in any order, thus enabling fast data processing.
    3.internal storage

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift)

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    Unknown. Help us by suggesting a value. (Sony PlayStation VR)

    The internal storage refers to the built-in storage space available in a device for system data, apps, and user-generated data. With a large amount of internal storage, you can save more files and apps on your device.
    4.has an external memory slot
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    The device has a standard memory slot (such as an SD or micro SD card slot) that enables you to extend the built-in internal storage with affordable memory modules, or easily retrieve data, such as photographs, from the memory card.

    Tracking

    1.Tracks head movement
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    As your head moves, the images move in real-time, assuring a realistic experience.
    2.has a gyroscope
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    A gyroscope is a sensor that tracks the orientation of a device, more specifically by measuring the angular rotational velocity. Initially, they were built using a spinning rotor to detect changes in orientation, like twisting or rotation.
    3.Has position tracking
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    The device can track your position in space and warn you if you are about to hit something.
    4.Can track 360° head movement
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    The headset has multiple sensors and cameras that assure low latency tracking for 360° movements.
    5.has an accelerometer
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    An accelerometer is a sensor used to measure the linear acceleration of a device. A common application is detecting when a device changes between vertical and horizontal positions.
    6.Has gesture control
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    The gesture control function allows you to manipulate virtual objects.
    7.tracking area

    4.6 x 4.6m

    3.3 x 1.5m

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    2.4 x 1.9m

    The area of the surface that can be used for VR or AR simulations. A larger tracking area allows you more freedom of movement.
    8.Has an infrared sensor
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    With an infrared sensor the device can detect motion by measuring the infrared (IR) light radiating from objects in its field of view.
    9.Has gaze and eye tracking capabilities
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    The device can track the movement of your eyes and your gaze, making it easy to interact with the content.

    Connectivity

    1.Has USB Type-C
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    The USB Type-C features reversible plug orientation and cable direction.
    2.Bluetooth version

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift)

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    Unknown. Help us by suggesting a value. (Sony PlayStation VR)

    Bluetooth is a wireless technology standard that allows data transfers between devices placed in close proximity, using short-wavelength, ultra-high frequency radio waves. Newer versions provide faster data transfers.
    3.Is compatible with Android
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    It is compatible with a range of Android devices such as smartphones and tablets.
    4.Is compatible with iOS
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    It is compatible with a range of iOS devices such as iPhones, iPads and the iPod Touch.
    5.DisplayPort outputs

    1.2

    Unknown. Help us by suggesting a value. (Oculus Rift)

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    Unknown. Help us by suggesting a value. (Sony PlayStation VR)

    Allows you to connect to a display using DisplayPort.
    6.mini DisplayPort outputs

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift)

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    Unknown. Help us by suggesting a value. (Sony PlayStation VR)

    Allows you to connect to a display using mini-DisplayPort.
    7.HDMI ports

    1

    1

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    1

    More HDMI ports mean that you can simultaneously connect numerous devices, such as video game consoles and set-top boxes.
    8.USB version

    2

    3

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    2

    Newer USB versions are faster and have better power management.
    9.supports Wi-Fi
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    The device can connect to Wi-Fi.

    Features

    1.Game controller included
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    The device comes with a game controller.
    2.has a socket for a 3.5 mm audio jack
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    With a standard mini jack socket, you can use the device with most headphones.
    3.Has integrated audio
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    Devices with integrated audio are more convenient to use, as you don't have worry about connecting headphones or microphones.
    4.has stereo speakers
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    Devices with stereo speakers deliver sound from independent channels on both left and right sides, creating a richer sound and a better experience.
    5.Has touch controllers
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    The device comes with handheld wireless controllers that are used for gesture control and/or movement tracking.
    6.supports a remote smartphone
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    This technology allows the users to use their smartphone as a remote control for the device.
    7.Has a remote control
    HTC Vive
    Oculus Rift
    Samsung Gear VR (2016)
    Sony PlayStation VR
    A remote control allows you to control the device remotely. The remote control can be included or optional.
    8.controller weight

    Unknown. Help us by suggesting a value. (HTC Vive)

    Unknown. Help us by suggesting a value. (Oculus Rift)

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    Unknown. Help us by suggesting a value. (Sony PlayStation VR)

    A lighter controller puts less strain on the hands while playing.
    9.number of microphones

    1null

    1null

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    1null

    More microphones result in better sound quality and enable the device to filter out background noise.

    Miscellaneous

    1.Price (global median value)

    501.83 €

    512.81 €

    Unknown. Help us by suggesting a value. (Samsung Gear VR (2016))

    251.64 €

    The global median price is determined by calculating the median value of all the prices available for a product, taking into account all markets.

    Price comparison

    Oculus Rift

    Buy used:

    $355

    ProductStorePrice
    Oculus Rift amazonOculus Rift S PC-Powered VR Gaming Heads...Oculus Rift S PC-Powered VR Gaming Headset - 301-00178 (Renewed)
    amazon logo
    $395
    Oculus Rift amazonMount for Oculus Rift Sensor - 3-Pack - ...Mount for Oculus Rift Sensor - 3-Pack - Tape Included
    amazon logo
    $16
    Oculus Rift amazonAccell USB-C VR Adapter - USB-C to HDMI ...Accell USB-C VR Adapter - USB-C to HDMI & USB Compatible with Oculus Rift, HTC Vive, and Windows Mixed Reality Headsets Including Samsung Odyssey+ Dell Visor Lenovo Explorer HP Acer & Asus WMR
    amazon logo
    $30
    Oculus Rift walmartOculus Rift S PC-Powered VR Gaming Heads...Oculus Rift S PC-Powered VR Gaming Headset
    walmart logo
    $561

    Which are the best VR headsets?

    Show all
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