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Creativity is Dead: Hollywood Is Making a Tetris Film…

This movie deserves to fail.

Michael Cruickshank
Creativity is Dead: Hollywood Is Making a Tetris Film…© 2018 Flick - Kichigai Mentat

It would not be an overstatement to suggest that the quality of films being put out by Hollywood in recent years (and decades) has dropped significantly. While in the past most features were original stories, now we can only choose between a mind-numbing sea of sequels, reboots, comic adaptations, and merchandise tie-ins. But this dynamic is yet to reach its low point…

Reports are now coming in that the rights to a film adaption of Tetris have been purchased, and that the a film is now in production based on the popular video game. While video games have been made into films before, these usually featured some plot or otherwise interesting dynamic which would translate into film, Tetris however does not. The Soviet videogame involves nothing more than the arrangement of blocks into uniform rows, set to 8 bit renditions of Russian folk songs.

Image: © 2014 Wikipedia

Hollywood is completely out of original ideas

Nonetheless, Hollywood studio Threshold Entertainment is working with the Tetris company to make a film out this this basic game. It will take the form of a sci-fi epic, and will probably only feature the block stacking gameplay of the classic game in a tangential way. This may be similar to the Action/Sci-fi/US Navy propaganda film ‘Battleship’ produced in partnership with Hasbro and Universal Studios.

We hope it won't, but if this film gets made, it proves once and for all that Hollywood is out of ideas, and has created a business where creativity is fundamentally dead. But why are such poor films even being greenlit?

It is likely this film will simply be a banal, low-effort special effects showcase, which while unlikely to make a profit in the box office, will function as a so-called tentpole venture. These ventures usually involve the packaging of an IP through a movie and marketing in order to drive the sales of secondary products, such as toys, video games, books and music. This business model is incredibly successful for film studios and is the primary reason why most movies are just so appallingly bad these days.


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