Nvidia Tegra K1 (32-bit)

20 Reasons why Nvidia Tegra K1 (32-bit) is better

than the average

1.Appreciably faster GPU clock speed
950MHzvs 508MHz (the average)
vs 1300MHz (best: Intel Core i7-4770R)
The graphics processing unit (GPU) has a higher clock speed.
2.Bigger L2 cache
2MBvs 2MB (the average)
vs 16MB (best: AMD Opteron 6380)
A larger L2 cache results in faster CPU and system-wide performance.
3.Appreciably more L2 cache per core
0.5MB/corevs 0.4MB/core (the average)
vs 2.5MB/core (best: Intel Core i5-4200Y)
More data can be stored in the L2 cache for access by each core of the CPU.
4.Newer version of DirectX
11.2vs 10.7 (the average)
vs 12 (best: AMD A10-7870K)
DirectX is used in games, with newer versions supporting better graphics.
5.Notably newer version of OpenGL
4.4vs 3.7 (the average)
vs 4.5 (best: AMD A10-7860K)
OpenGL is used in games, with newer versions supporting better graphics.
6.Measurably wider front-end
3vs 3 (the average)
vs 6 (best: Apple A10)
The CPU can decode more instructions per clock (IPC), meaning that the CPU performs better
7.Appreciably more bits executed at a time
128vs 104 (the average)
vs 128 (best: Qualcomm Snapdragon 805 APQ8084)
NEON provides acceleration for media processing, such as listening to MP3s.
8.Measurably newer version of OpenGL ES
3vs 3 (the average)
vs 3.1 (best: Qualcomm Snapdragon 805 APQ8084)
OpenGL ES is used for games on mobile devices such as smartphones. Newer versions support better graphics.
9.Has TrustZone
Yesvs No (74% don't have it)
A technology integrated into the processor to secure the device for use with features such as mobile payments and streaming video using digital rights management (DRM).
10.Has out-of-order execution
Yesvs No (77% don't have it)
Out-of-order execution is used in CPUs to make use of instruction cycles that would normally be wasted due to delays.
11.Reasonably newer version of VFP
4vs 4 (the average)
vs 4 (best: Qualcomm Snapdragon 805 APQ8084)
Vector Floating-Point (VFP) is used by the processor to deliver increased performance in areas such as digital imaging.
12.Noticeably more shading units
192vs 108 (the average)
vs 512 (best: AMD A10-7850K)
Shading units (or stream processors) are small processors within the graphics card that are responsible for processing different aspects of the image.
13.Substantially more texture mapping units (TMUs)
8vs 7 (the average)
vs 12 (best: Intel Core i3-6098P)
TMUs take textures and map them to the geometry of a 3D scene. More TMUs will typically mean that texture information is processed faster.
14.Has 192 GPU cores
The GPU has 192 CUDA cores, more than any other mobile processor
15.Faster than a console
the tigra k1 distroy PlayStation 3 and xbox 360 in performance
16.Houses a Kepler based GPU having 192 Cuda cores.
Desktop like GPU
17.The most power efficient SoC
More GFLOPS per Watt
18.Kepler GPU
First mobile GPU to use the same architecture used in supercomputers
19.Nvidia Tegra k1 GPU
20.They made a better GPUs
because this is the next gen of GPU power consumtion is low with beast processing speec
Nvidia Tegra K1 (32-bit)
Nvidia Tegra K1 (32-bit) specs
Nvidia Tegra K1 (32-bit) features
Nvidia Tegra K1 (32-bit) pros and cons
Nvidia Tegra K1 (32-bit) advantages
Nvidia Tegra K1 (32-bit) disadvantages